Re: X-Rayed film

From: Freya (email suppressed)
Date: Sat Jun 14 2008 - 05:20:49 PDT

They might be okay. 64t is very slow, so will be less suceptible to fogging. My guess is you might not notice anything. Tri-X is faster and so more dodgy but then B&W film tends to be more robust.

The film will come out, but it's possible you could have some fogging, possibly in random places. I'm guessing you might be lucky tho.

Sticking it through the x-ray machine is a bit like aging your film really quickly, only it's less consistent in the way it affects the film.

Anyway as an experimental film-maker everyone will surely tell you how talented you are and want to know how you got the amazing effect.

In 10 years time there will probably be a filter to simulate the effect for video.

Shoot it and see I reckon! ;)



--- On Sat, 6/14/08, Ekrem Serdar <email suppressed> wrote:

> From: Ekrem Serdar <email suppressed>
> Subject: X-Rayed film
> To: email suppressed
> Date: Saturday, June 14, 2008, 12:53 PM
> Hello all,
> I recently had to take two rolls of Tri-X and two rolls
> of Ektachrome
> (both of the most recently available stock, super8) through
> *two* x-ray
> machines while coming to Turkey, without anticipation and
> despite much
> arguing. I understand the effect is cumulative; yet I was
> wondering if
> anyone had any further experience with the matter. I
> don't mind if the film
> looks a certain way because of it; yet am wondering if
> anything will come
> out at all.
> I did ask what the level of the X-Ray was set at, if
> there was any sort of
> specification they could give me regarding the power of the
> machine, so I
> could ask around about it later, but they righteously just
> told me "Oh,
> nothing will happen if it's under 800 ASA", which
> is only for still film...
> I assume something will come out, but just wanted to make
> sure. Any
> experience? I read through the X-ray emails that have been
> posted before,
> and also Kodak's webpage on the matter...
> cheers!
> --
> -ekrem serdar
> __________________________________________________________________
> For info on FrameWorks, contact Pip Chodorov at
> <email suppressed>.


For info on FrameWorks, contact Pip Chodorov at <email suppressed>.