From: Jon Satrom (email suppressed)
Date: Thu Oct 09 2008 - 05:12:16 PDT
I've been lurking on-list for quite some time and have enjoyed the
This message got caught in some list filters - I hope it is still
timely... (and sorry in advance if it gets posted twice!)
The "Visual Music" question is an excellent one and echoes some things
I have been working through in a course I am teaching at SAIC and in
my own realtime audio/video praxis.
Music is sound, sound consists of frequencies we perceive with our
ears or feel with our bodies. I am beginning to warm up to the term
"Visual Music" and think it's apt, en lieu of the fact that the visual
component of these works consist of light; a frequency we perceive
with our eyes.
Representing the interpolation of one's visual and auditory perceptual
systems within the framework of music and time (ala' moving visual
thinking) creates an interesting platform to look at Brakhage, Belson,
Fischinger, the Whitneys, etc. as VJ's.
I don't have enough time right now to hash out text concerning my own
hang-ups on the notion of "the VJ," regardless, there is the thread of
"realtime." Though many of the works by the artists we are talking
about took months to create (non-realtime), one could argue that they
are experienced in "realtime" in the same way music is experienced and
reacted to from micro-moment to moment.
As for another term, maybe I would vote for "Cybernetic Experiments in
the Perception of Frequency..."
On Oct 7, 2008, at 3:18 PM, Larry Cuba wrote:
> Is the problem with the term "Visual Music" itself? Although not a
> particularly strong term, it seems to have become the defacto label
> for all works created primarily as a form of visual art comparable
> to (and in conjunction with) the art of music.
> Or you don't think that experimental filmmakers like Belson,
> Fischinger, Vanderbeek, (also the Whitneys,
> Lye, and McLaren) belong in this category that now also seems to
> include several generations of music videos
> and VJs?
> ---Larry Cuba
> The iotaCenter
> For info on FrameWorks, contact Pip Chodorov at <email suppressed>.
For info on FrameWorks, contact Pip Chodorov at <email suppressed>.