Re: Entry Fee Rereredux

From: Cari Machet (email suppressed)
Date: Sat Mar 11 2006 - 06:17:05 PST


i think it depends on the orgasmatron levels in the fisherman
when he catches fishes and the sound quality of the death knell for the fish
(if john stuart mills "greatest happiness principle is taken into account"
or if stuff has meaning)
some ag film sucks cock
(not that that can't be great but ya know what i mean)

Translation:
it is all not as black and white as you guys are argueing here
there is a little known color called grey
it's nice
would you like me to introduce you guys
grey - guys ---
guys - grey

c

On 3/11/06, jarrod whaley. <email suppressed> wrote:
> So you would argue that there's no difference between being an
> experimental filmmaker and being a recreational fisherman, for example?
>
> -->jarrod whaley.
> filmmaker. videographer.
> web designer. educator.
> www.oakstreetfilms.com
> www.shakingray.com
> design.oakstreetfilms.com
>
>
>
> Jason Halprin wrote:
> > >From the Oxford American Dictionary:
> >
> > hobby - an occupation that a person does for pleasure, not as his main
> > business
> >
> > I never insuated that dedicating your life and energy to something that
> > is not financially rewarding does cannot have serious rewards. I just
> > mean that teaching, currating, working in a post house, working in the
> > film/television industry, and other jobs that many on this list do are
> > not making a living from your filmmaking. They are working a job, your
> > filmmaking is supported by this other job.
> >
> > I personally find it insulting that the extremely hard work that some
> > people have put in to create venues and organizations that promote A/G
> > work is so easily dismissed as self-serving.
> >
> > -Jason Halprin
> >
> > --- "jarrod whaley." <email suppressed> wrote:
> >
> >
> >> Jason Halprin wrote:
> >>
> >>> One of the basic facts that exists for many A/G film and video
> >>>
> >> makers
> >>
> >>> (in the US and elsewhere, though not everywhere) is that they will
> >>> never recoup the costs that are associated with their work, let
> >>>
> >> alone
> >>
> >>> turn it into a full-time profession. As such it is more accuratley
> >>> described as a hobby, and hobbies are money-losing ventures.
> >>>
> >>>
> >> Baloney. One might not accumulate riches on par with the Sultan of
> >> Brunei, but many "underground" or "avant-garde" filmmakers can and do
> >>
> >> scratch out a meager existence. It just takes a little creativity,
> >> and
> >> the willingness to realize that good work doesn't have to cost a
> >> penny,
> >> if necessary, to make.
> >>
> >> I find this "hobby" business of yours very insulting. Dedicating
> >> one's
> >> life and energy to an often financially unrewarding (but often
> >> financially "livable") form of creativity is not on the same level of
> >>
> >> engagement and/or social worth as collecting Star Wars action figures
> >> or
> >> building model planes. Be careful with that glue, it's dangerous
> >> stuff,
> >> you know.
> >>
> >>> If you are against paying fees, look for free festivals. Or
> >>>
> >> volunteer
> >>
> >>> for one so that your labor may bring down the fees for that
> >>>
> >> festival.
> >>
> >>> Write the grant proposals, talk to donors, make press releases,
> >>>
> >> pass
> >>
> >>> out flyers, get on the radio, do whatever it takes. It is already
> >>> difficult for most of us the share our work with people we don't
> >>> personally know, so if festivals are not a necessity, they are a
> >>>
> >> luxury
> >>
> >>> I believe is worth paying for.
> >>>
> >>>
> >> If you think it's worth paying for someone to potentially throw your
> >> work away and never tell you, then go ahead. Wipe your ass with $100
> >> bills, for all I care. I just happen to find Charmin to be much more
> >> cost efficient, not to mention less irritating to my sensitive bits.
> >>
> >> -->jarrod whaley.
> >> filmmaker. videographer.
> >> web designer. educator.
> >> www.oakstreetfilms.com
> >> www.shakingray.com
> >> design.oakstreetfilms.com
> >>
> >>
> >> __________________________________________________________________
> >> For info on FrameWorks, contact Pip Chodorov at <email suppressed>.
> >>
> >>
> >
> >
> > __________________________________________________
> > Do You Yahoo!?
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> >
> >
> > __________________________________________________________________
> > For info on FrameWorks, contact Pip Chodorov at <email suppressed>.
> >
> >
> >
>
>
> __________________________________________________________________
> For info on FrameWorks, contact Pip Chodorov at <email suppressed>.
>
>
>

__________________________________________________________________
For info on FrameWorks, contact Pip Chodorov at <email suppressed>.