From: Jennifer Proctor-Valdez (email suppressed)
Date: Sun Sep 24 2006 - 08:38:28 PDT
As far as I know, there's no way to encode a Quicktime movie in a way that
prevents downloading. Converting your file to flash is definitely an option
(you could use a site like Blip.tv <http://blip.tv/> which will do this for
you), but flash usually seriously deteriorates the image quality. Streaming
would be the best way to avoid the option to download, though it does
require some hardware (here's a brief tutorial:
http://www.mediacollege.com/video/streaming/overview.html), and, of course,
streaming can be unreliable for people with low-speed internet connections.
One other thing you might do is attach a Creative Commons license (
http://www.creativecommons.org) to your video/website that just makes it
obvious as to how you're allowing others to use your work, if at all.
Obviously, it wouldn't prevent downloading, but it at least alerts users to
the legal ramifications of downloading your work, which might act as a
Hope this helps in some way!
On 9/24/06, riccardo iacono <email suppressed> wrote:
> Hi Scott
> I'm not a specialist in this, but you should explore
> streaming technology. If you visit the Lux online
> website (http://www.luxonline.org.uk ) for example ,
> you can download clips of artists films. The way the
> Lux have done it means that while you can view the
> clip via the website you can only save the link to
> your desktop, not the content. It seems to me this
> would be ideal for you.
> Alternatively, since I work a little bit in Flash. You
> might explore this option which is to create an index
> swf file which uses actionscript to load another movie
> over the top of it. The advantage of this is that
> while web visitors can save the originating swf file
> they cannot save the content it loads into the
> browser. The address of the loading movie is hidden.
> Anyway, there's two options for you to explore. Hope
> this is of use
-- http://jenniferproctor.com http://icmicrocinema.com __________________________________________________________________ For info on FrameWorks, contact Pip Chodorov at <email suppressed>.