Re: why we shoot film

From: John M. (email suppressed)
Date: Sun Mar 05 2006 - 09:03:15 PST

> Perhaps it is even better to let some artworks die
> because eventually artworks start to decompose sort of
> anyway. They become adrift from their original context
> and people add new meaning to them and use them to
> their own ends, like all that art in the louvre.
> That's probably okay too, but you aren't really
> looking at the same art as when it was created. It's
> all changed.

But this might also be:
> This is freedom.
Some works, maybe, survive the loss of their original context others
don't. None of the religious (or other) paintings of the past can be
visually or mentally perceived the way they were in their original
context (even if left in churches electrical light has replaced the
original light and even for religious people cultural and theological
contexts have changed in all sorts of ways). But once cast adrift from
makers intentions and original context (but not from descendant states
of the original physical objects, though change also occurs on that
level of course) we can make of them what we can. You can argue (at
least I've done so) that shift is what gets art in the modern sense
started. So art becomes something like a Jack Smith utopia:

"Like in the middle of the city should be a repository of objects that
people don't want anymore, which they would take to this giant junkyard.
That would form an organization, a way that the city would be organized.
. .the city organized around that. I think this center of unused objects
and unwanted objects would become a center of intellectual activity.
Things would grow up around it."

Or as Larry Shiner (in The Invention of Art) says about the
post-Revolutionary creation of the Louvre:

“Out of the crucible of the Revolution had come an institution that
“makes” art, that transforms works of art dedicated to a purpose and
place into works of Art that are essentially purposeless and placeless.”

It could be that this also applies to this:
> These are good things. This is freedom

For info on FrameWorks, contact Pip Chodorov at <email suppressed>.